LogFAQs > #979558964

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TopicBest Soulslike that isn't from From Software
HeroDelTiempo17
03/25/24 5:49:58 PM
#90:


I feel like a lot of CV's level design owes itself to its combat and specifically the series origins as a level-based action game that it still retains pieces of. The most obvious examples are Portrait of Ruin and Order of Ecclesia which have actual sub-levels to them. But even besides that when I'm mowing down enemies in a long hallway or slowly jumping through a clock tower dodging Medusa heads, that's all Castlevania, little if any Metroid.

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