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TopicHas any RPG managed to solve the final boss difficulty problem?
Letsago
03/22/24 3:55:10 PM
#22:


Seaman_Prime posted...
I always thought it was funny that the FF7 devs also thought about this, if you got the Knights of the Round, then the final boss would have increased stats, but it didnt matter because Knights were so busted.
Are there any other FF final bosses that have adaptive stats like that, or is it just Sephiroth?

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