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Topic | Has any RPG managed to solve the final boss difficulty problem? |
pinky0926 03/22/24 3:24:24 PM #7: | ssb_yunglink2 posted...
SMT Nocturnes true final boss requires you to do pretty much all of the games content and still needs grinding and a good strategy to not get demolished by him. That sounds brutal tbh. ellis123 posted... That is level scaling. Level scaling has its own issues though, doesn't it? Psychologically, it feels pretty cheap that an enemy scales to your level. It makes the entire process of levelling up feel kind of pointless. I remember that in Oblivion. Guides would straight up tell you how to be careful not to level up in a specific way or you'd break the game. --- CE's Resident Scotsman. http://i.imgur.com/ILz2ZbV.jpg ... Copied to Clipboard! |
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