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TopicHas any RPG managed to solve the final boss difficulty problem?
philsov
03/22/24 3:23:17 PM
#6:


optional bosses, ideally "post game". Sometimes it's even DLC, like in Dragon Dogma's Dark Arisen.

Or it's something like the FF7 weapons, FFX monster arena, FF12 hunts, Persona 4 Margaret, Octopath traveler's Daughter of a dark god, etc.

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