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TopicHey, remember Starfield?
Proto_Spark
03/21/24 3:42:31 PM
#44:


el_cheato posted...
The disconnectedness is one of the worst things about the game to me. It's so obvious that every questline was made by a different person and none of them talked to eachother. The main story especially has no relation to anything. Nobody in the settled systems cares about Constellation or what they're doing. Nobody cares about the artifacts because nobody has any goals, interests, or ideologies worth furthering and fighting over. Nobody wants anything in Starfield, everything about it is so depressingly apathetic towards everything else.

I don't really agree with the nobody wants anything, but I completely agree with the first part.

The individual faction quests themselves are pretty well done, and everyone's goals and whatnot are clearly defined - the UC Navy Terrormorph quest is flat out one of the best large-scale quest lines Bethesda has done. The problem is nothing relates to anything else, so the second you finish the quest line, everything kind of stops mattering beyond like, a random comment from a background character that doesn't matter.

Its trying to be like 8 different games at once, and because they don't integrate with each other, it ends up not really being able to do any of them well.
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