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TopicHey, remember Starfield?
el_cheato
03/21/24 3:19:21 PM
#43:


Proto_Spark posted...
Add to that none of the stories really relate to each other. The Crimson Fleet shouldn't want a high ranking Navy Scab as a leader (or vice versa), and neither the UC or Freestar Collective should be okay with you both being a Ranger and you being a high-ranking member of the navy when they were very recently at war with each other. Heck, you can be a high ranking member of the UC Navy, then explicitly betray the UC SysDef to lead the Crimson Raiders, and it's just like... fine. That is not something that should just be ignored. And none of these relate to the overall story, when they so easily could have. Think the game would be so much better with a Fallout 4-esque "You need to choose one faction eventually" to the story, and then you could get a bunch of Freestar Rangers, or the UC Navy, or a bunch of Pirates to help you in the final level when you go confront The Emissary or the Hunter. It also would have made the New Game + lead up with the Starborn stuff a lot more interesting, because there's a lot more that could vary from one playthrough to another.

The disconnectedness is one of the worst things about the game to me. It's so obvious that every questline was made by a different person and none of them talked to eachother. The main story especially has no relation to anything. Nobody in the settled systems cares about Constellation or what they're doing. Nobody cares about the artifacts because nobody has any goals, interests, or ideologies worth furthering and fighting over. Nobody wants anything in Starfield, everything about it is so depressingly apathetic towards everything else.

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