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Topic | PSVR2 production paused due to high amounts of unsold inventory |
MacArrowny 03/18/24 11:31:04 AM #14: | foolm0r0n posted...
This is an interesting part of the problem. The VR market is too small to be split in 3 (Valve, Oculus, PS). If they all worked together to boost the market initially, and THEN started competing with each other, it would accelerate the adoption a lot. They don't want to do that for obvious reasons.Every PC game already works on Oculus, right? Not sure if you can make Oculus games work on non-Oculus headsets, tho. Also, the VR market is technically split in 4, since PSVR1 games don't work on PSVR2. --- All the stars in the sky are waiting for you. ... Copied to Clipboard! |
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