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TopicSuprak's Playdate Play Date (Playing Through EVERY Playdate Game)
Suprak_the_Stud
03/16/24 1:58:02 AM
#258:


Currently Playing: Saturday Edition

What Is It? A noir themed adventure game where you play as a former alien abductee trying to figure out a string of recent disappearances everyone else is linking to aliens.

Gameplay Overview: It is an adventure game in the same vein as Night In The Woods or Distraint. You are on a 2D plane, you walk left to right, and you can interact with certain objects. You can pick up certain objects and certain dialogues give you "notes" that you can use to bring up the subject to other people or sometimes trigger a specific action if you use it in the right spot. Classic adventure game stuff.

Here's The Game Page! https://play.date/games/saturday-edition/

Here's Some Pictures!
https://gamefaqs.gamespot.com/a/forum/3/33db10d5.png
https://gamefaqs.gamespot.com/a/forum/4/42101dfa.png
https://gamefaqs.gamespot.com/a/forum/5/5b73ac3b.png
https://gamefaqs.gamespot.com/a/forum/c/c1bb62b8.png
https://gamefaqs.gamespot.com/a/forum/7/71b1a5e3.png

Thoughts:
-Ok, so here's the thing. You shouldn't read this if you're planning to get a Playdate ever. The story here is actually a lot of fun, and I'm going to be spoiling it. If you aren't going to get a Playdate, fine. But if you are you should definitely play this game and don't read my thoughts until after.
-You hear me? Go on! Get! GET OUT OF HERE! I DON'T LOVE YOU ANYMORE!
-Are they gone? Good.
-I actually played this game like 1.33 times. I got about a third of the way through on a plane ride without taking notes because I was expecting another "Life's Too Short" kind of experience. But then I was like "holy shit this is actually good" and had to stop and start over sometime I could actually write stuff down. My own fault for underestimating a Playdate game, I guess.
-This is a Season 1 title, and it pretty much cements my opinion that the Season 1 games were so much better curated than the catalogue games. It isn't even close at this point.
-On Thursday, February 10, 1972, John Kornfield was taken from Earth and brought to a far away planet, in a far away galaxy, by beings unlike anything he had ever known. Thats right this game starts with an ALIEN ABDUCTION. You guys arent ready for this one.
-These alien beings, called the Uviel, had been studying the human beings of Earth for thousands of years, unsure of any way to safely establish contact given their fragile and defensive nature. You studied us for thousands of years and after all that time you decided to steal a single dude? I feel like you couldve stolen a farmer in 1544 and nobody wouldve known.
-It was finally decided that a single human would be invited to live with the Uviel for a period of time on their home planet, Vanien. Imagine if we were surveying aliens for thousands of years and our big plan was to stick one in an apartment building and see what happens. I feel like NASA would be defunded as soon as that plan hit the presidents desk.
-They declared the experiment a success and John asked to stay there permanently. What makes this experiment a success again? No one ate him?
-As days went by, Johns memory of Earth and his old life began to grow distant. Yeah I guess that would make sense if he lived there for a couple of dec- Four Earth years passed. EXCUSE ME WHAT? He lived there for four years and his memory of Earth grew distant? I still sometimes put my shipping address as my old graduate school apartment building and that was like a decade ago now. I hope they have something to treat memory loss on Vanien.
-At which point there occurred a seismic shift in the structures of power on Vanien, placing Johns life among the Uviel in jeopardy. Wow election year politics are tough on immigrants even in fictional made up universes, huh?
-John was sent home before the new leaders could hurt him. Thanks, I guess? It is going to be hard to explain to my family where I was for four years and why all their grandchildren have antennae.
-This is all if you believe the words of John Kornfield, a 42 year old security technician who his best friend Tyler Egan tells us has always been a pretty honest guy. Oh shit Tyler said that? Well Tyler would never lie to me so I guess Ill believe this guys alien abduction story.
-John was gracious enough to share with us the various details of his journey, including crude drawings of the foreign world. And we do mean crude. There were weird alien genetalia everywhere. Im beginning to think this guy might not be on the up and up, regardless of what Tyler has told us.
-Well be dedicating a full page to the experience of John Kornfield in next weeks Saturday Edition. THEY DID IT! THEY SAID THE THING!
-Uh am I in heaven?
-Yep. Pearly gates. And some buff angel standing guard outside. Ok. Interesting.
-The animation in this game is actually super impressive. You get little character portraits that move and are dynamic. Definitely one of the more visually impressive/aesthetically pleasing games on the Playdate. AND IM ONLY FIVE MINUTES IN FOLKS.
-Angel lets me know Im not on the list. Damn. Oops. Now Im definitely not on the list.
-Theres a numerical key pad on the gates. Got to keep the riff raff out somehow I guess.
-Aw man Im the riff raff, arent I?
-Luckily Im some sort of electronic security EXPERT and I know all about keypads. The angel is lazy and is like hey help me change the code and Ill let you sneak in. Damn heavens security straight up sucks.
-Ok, so the key code is an item and you have to go into the menu and use it on the gate. Tutorial puzzle solved!
-Oh it was all a dream.
-Wow Kornfield you dream about using your knowledge of electronic locks to impress the guy guarding the gates to heaven? Im not sure I can imagine a more boring dream.
-I like the set up to this game. It is one of those 2D sidescrolling adventure games, so every screen is this 2D plane you walk left and right in. Objects you can interact with pop up with an icon and you solve puzzles by using items you pick up in the right spots. It is a great format for an adventure game like this on the Playdate. It looks so much better than all those cheap-o ones I had been playing.
-Anna Egan calls me and tells me to call her back, but doesnt leave a number. Classic Anna.
-The animations in this game have no business being this good, honestly. I get to the door to see a cop outside, and the little picture prompt has this animation of John opening the keyhole, the officers face appears and then zooms in to give a keyhole type effect. What the hell have all these other games been doing?
-I take the fire escape. SEE YA LATER COPPER.
-There is a power outlet on the roof. This is a very odd place for a power outlet and will absolutely be used for a puzzle later in the game.
-I take my car out and theres a map with multiple places to travel to, each with multiple screens and multiple people/things to interact with. Holy shit its like an actual, complete adventure game. WHO WOULDVE THOUGHT?
-I go to the office first because the other option is a mall and I havent wanted to go to the mall since roughly 2014.
-Apparently the cops are after me for unpaid parking tickets? Dude how many parking tickets did you get?!?
-New character in the office: Ty. Hes Annas dad. And my boss? Why is my bosss kid calling me?
-Tyler asks me to pick him up a couple of coaxial sockets. Mm hm mm hm yes of course I know what that is, no further explanation needed.
-Ty says it would do me no good to call Anna back because shes never home. Yeah well she was at one point if her voicemail is any indication.

---
Moops?
"I thought you were making up diseases? That's spontaneous dental hydroplosion."
... Copied to Clipboard!
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