LogFAQs > #978810721

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TopicNieR beated (spoilers)
WazzupGenius00
02/12/24 7:52:56 PM
#1:


Specifically, ver 1.2201040271727..

havent played Automata yet btw

Except for Ending E, I kinda wish I could have just watched a video of the other playthroughs in the middle. I didnt exactly get much out of playing it through again. Like yeah, the shades were humans and now you can read what theyre saying and youre supposed to maybe feel bad, but Im not dumb and had figured that out in the first playthrough even before Popola and Devola tell you so. Maybe if bosses werent invulnerable until the mid-fight dialogue is over (even if the dialogue is identical to previous playthroughs) I wouldnt have been quite as annoyed by having to go through the motions every time.

Emil, Kaine, and Weiss are great fucking characters each in their own way. Any scene where theyre all talking to each other is so good. I know most people just didnt play this game until Automata, but even after that I dont know how there arent tons of people obsessed with Kaine and talking about her constantly.

Im still not sure what Popola and Devolas endgame was though, aside from getting Shadowlord his body back eventually. A few scenes in the third playthrough suggest that they werent fully on his side? If any of this is revealed/implied through weapon stories let me know, theres no way I was going to grind for any of that shit and the few parts I read didnt seem to have any plot significance anyway.

Glad I didnt listen to whoever here told me I could just skip all the side quests, since weapons mandatory to the later endings were rewards from some of those. Pretty sure some were even in the child part I couldnt go back to. Spreading them out across all the playthroughs made them a little more bearable, and once I had all weapons I skipped anything else that was left.

The music is great, everybody knows that. Kinda wish there were a few more tracks though, a couple of them got reused enough that by playthrough 3 I didnt really want to hear them anymore.

Gameplay is like a solid 6/10 PS2 game, so its a good thing thats not what were here for. I wish you didnt have to do so much of it, the tedium:payoff ratio was definitely not balanced after the first time the credits roll.

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