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TopicApparently direction indicators in games is a problem now.
BakonBitz
02/12/24 2:17:42 PM
#46:


Starks posted...
Sometimes a game makes it impossible to tell what is background and what is the character can interact with.

What's the line?
Visual noise is a great indicator. In games with heavy amounts of detail it's harder to make things stand out, but preventing a high range of colors/having duller contrast in those areas may be one solution. Some games also just put glowing highlights as a UI element on interactible objects, which is another good solution.

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