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TopicFunny how people always invalidates the success of turn based rpgs
CRON
02/08/24 2:19:29 PM
#3:


I'll paraphrase what I said in the other topic: Turn-based combat isn't marketable, especially to casual audiences. The average gamer is going to look at footage of a turn-based RPG and unless there's some really unique element (branding with a specific IP, etc) that sets it apart, they're going to interpret it as "more weeb stuff where you spam a single button to win".

Mario RPG is a great example because it's a turn-based RPG with a unique timing mechanic that doesn't make the game boring as shit.

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