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TopicI don't understand the obsession in making live service games
UnsteadyOwl
02/06/24 9:03:31 PM
#21:


apocalyptic_4 posted...
Live service is barely sustainable with the big games already like Fortnite, Cod and Destiny but the money they make from it over that period of time seems to be worth the high failure rate so companies keep trying.

development has gotten way to expensive and time consuming so they've turned to this model to make a better return.
This is a good point. Traditional game development is far more expensive than it once was, at least if you want to keep up with AAA production values. Selling some kind of add-on content is usually necessary for a game to be profitable. At what point you want to say that crosses over into being a live service model is debatable.

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