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TopicWhat's the worst non-joke job in an RPG?
MalcolmMasher
10/15/23 4:08:05 PM
#26:


Yes, because Healer is a class in Nethack. Even without counting it as a pacifist it sucks at combat almost as much as the Tourist, which fulfills the "joke" portion.

Sucks at offense, sure, but you start with a metric ton of healing, have innate immunity to poison, and get basically infinite food as soon as you can cast level 3 spells. I'd probably rank Archaeologist below Healer, and maybe Rogue too. They're better than Healer in the late game (as is Tourist, honestly) but the late game isn't where most of my characters die.

Sorta related Animists in FFTA have sorry accuracy so why bother - potentially - afflicting status effects (...well, different from stat debuffs) when you can just deal some damage.
Its been a long time since I played it but I remember accuracy numbers being mostly miserable across the board in FFTA, it was kind of an annoying game to play.


My memory is that in FFTA, all status effects have the same accuracy (50/60/70 from front/side/back), regardless of how powerful the status is. Which means that once your Animist has their Frog-inflicting skill and Concentrate, they can just spam Frog at 70-90% accuracy. Why accept an 80% chance of just dealing some damage, when you can get an 80% chance of indefinitely crippling the target?

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I don't like this duchy. Now, it's an adventurer.
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