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TopicNook's FF Topic [FF16 hype] [Series Ranking]
Not_an_Owl
05/29/23 11:38:04 AM
#412:


redrocket posted...
Archers and Black Mages are not nonfunctional they just require more finesse than team McMonk. Which yes, new players may lack, but thats a matter of simple experience much more than having a masters level understanding of battle mechanics.
Not only that, you can make both jobs quite powerful using nothing but abilities from their own skillsets! All a Black Mage needs is the level 2 spells and Magic Attack Up, maybe Flare if you're feeling spicy, and you have a walking nuke that is viable all the way to endgame (so long as they have halfway decent Faith). Meanwhile, Archers are quite happy with Concentrate and the lower level Charges. They're a bit dependent on equipment, but the game practically throws Ultimus Bows at you by the time you're at end of third chapter levels, and even if you don't get one the Gastrafitis is a very powerful option available from shops soon after that.

Really, the fact that a job is less powerful than Orlandu, or a min/maxed Ninja, or a freaking Calculator is not a sign that the job is nonfunctional - it's just not as good as the truly broken shit in the game, which is hardly an indictment. Not everything can be the best.

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