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TopicThe Legend of Zelda Tears of the Kingdom Discussion Zone
MacArrowny
05/29/23 2:13:53 AM
#453:


Imagine what the dungeons would be like if the objectives weren't marked on your map. That might be too hard, but it'd make the dungeons feel a bit less checklisty. Having the same "do these 4/5 things" in every dungeon makes them feel more repetitive than they are. I generally enjoyed the dungeons, but dress it up a little differently, please. Technically all Zelda dungeons in each individual game have you doing the same things, but they feel different. This game does a better job at that than the Divine Beasts, I just think it could be better.

the cutscenes for beating each dungeon being identical is legit bad though.

colliding posted...
Also, it seems like there's too many "Blessing Shrines" where you don't even get a puzzle. Most of the time it makes sense because "getting to the shrine" was the puzzle, but there's been a few that feel like they just forgot to put a puzzle in there.
Otsutsum Shrine on the middle of the western edge of the map. I just casually strolled in, since it's easily visible and accessible, and it's a Blessing?? There's a couple like this that confused me. Some that are hard to get to still have puzzles, too. Definitely confusing.

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