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Topic | Yu-Gi-Oh TCG & Master Duel general 16: Blue Girl Mills Three |
legendarylemur 05/23/23 11:42:12 PM #275: | PUNK base is not that complicated. You max out on all the SR main decks and do 2 Deer Note (3 is fine). You can do 1-2 of the field spell, 1 of either of the traps, 2-3 Sharakusai, 1 of each of spell/trap searcher You can run 1-2 of the lvl 8 PUNK synchro, recommended 2 of the lvl 11 PUNK synchro (it comes up if you do the combo right). You can replace a lvl 8 PUNK synch with Chaos Ruler, and if you run Instant Contact then run Dragite or whatever the lvl 8 Adam synchro was called Rest can literally be all hand traps. I've bricked a few times. I bricked against 60 card decks with literal perfect hands. But that is the risk of running a ton of hand traps. Builds don't change much, outside of when you want PUNK to be the engine rather than the central part of the deck --- "Iwata was awesome" - Mr. Nintendo https://i.imgur.com/krtFHol.jpg ... Copied to Clipboard! |
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