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TopicScarlet Ranks 52 Characters from 52 Sessions of the DCRPG Campaign: Part IV
scarletspeed7
05/21/23 11:33:23 AM
#313:


#17 - Zoe Lawton
https://gamefaqs.gamespot.com/a/user_image/6/3/5/AAUHRBAAETTT.png
A legacy character. And, once again, a write-up from our last list! Enjoy!

Rescued from the harrowing underground experimental laboratories of the Cinque, the story of Zoe immediately became complicated. Her father had moved heaven and Earth in order to ensure her safety, but Zoe and Deadshot immediately fell back into a complicated territory. At the time, Floyd was reeling fresh from his admittance to Catman of a crime most foul. It became apparent to Floyd he was ill-equipped to provide Zoe what she needed - a father that wasn't a piece of shit; thus, he foisted his daughter onto Spirit, a boy who he knew to be honorable enough not to try anything with his daughter, despite clearly wanting to (in Floyd's eyes).

Zoe was oblivious to what her father was going through, and she struggled at first to understand her place in Z'onn Z'orr, and not with her dad. But soon enough, she would be provided the truth - Catman himself, in an attempt to take away Deadshot's family in the way Deadshot had taken Catman's - revealed just how monstrous her father was to Zoe. This drove Zoe further away from her dad, and she chose to express her hatred for him by stealing his weapons - those trademarked wrist-shooters; and likely, that alone would earn a place on this list. However, the story did not end. On Spirit's first day off since he was awakened into the world of Darkseid, Zoe joined him on a trip to Hawaii. While visiting the mall, the pair were confronted by a psychopath, a massive, brutish axe-wielding villain called Citizen. After being chased into the Food Court, and witnessing Spirit in a deep, piptched conflict and fighting for his life, Zoe revealed that she had kept one of Deadshot's stolen wrist-shooters in her bag. She blew Citizen's brains out right in front of Spirit, then promptly vomited.

In Spirit's best scene of the campaign, the pair sat down on the beach afterwards, and he helped walk Zoe through the guilt, the pain, the shame - and Zoe revealed she didn't feel those things, which somehow made her feel them all the more. The killing didn't hurt; it was knowing that the killing didn't hurt that hurt. Since then, Zoe has been struggling with knowing that a part of her father's murderous tendency resided deep within her. But Zoe has decided not to hide from it - she instead wants to use it to make up for everything her father has. Zoe, most recently, even asked Spirit to let her go to Lamumba, so that a Lawton could make up to Hector for the sins of her father.

Sins of the Father. It's a recurring theme in this campaign, but no better exemplified in the story of Zoe Lawton. As her story continues, this young girl, only Spirit's age, is undergoing a harrowing rite of passage towards adulthoold. She's far too young and certainly not equipped to deal with the terrible, life-shattering consequences; but equipped with a deep, unshakeable friendship with Spirit, Zoe may just manage to come out of the other side of this journey without falling apart along the way.

For me, Zoe's story is perhaps the most rewarding one to tell over the long-term in this campaign. So many ideas are constantly percolating in my head for new Zoe scenes, little RP moments that I think will be intensely enjoyable. And as we rocket past the act closure of Eve Manners, I can only imagine where the Zoe story will go. It's probably one of my favorites, if not the favorite one going right now.

And then there were sixteen.

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"It is too easy being monsters. Let us try to be human." ~Victor Frankenstein, Penny Dreadful
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