LogFAQs > #973512753

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TopicMario
pjbasis
05/16/23 6:37:11 PM
#44:


Emeraldegg posted...
Do you think that whole mechanic actively detracts from the game? Like I consider the bonus of having multiple characters who actually work differently to be worth the tradeoff of having to go to the castle to do it

Yeah actually. I don't think there's actually a point to splitting one complete character into four less functional characters. Just adds tedium. Especially when it's arbitrary stuff like who gets to put on a special cap.

In SMB2 every character is viable and just changes how you approach each stage. In DK64, all five characters are virtually the same, but there are switches/barrels with their faces on it that only react to them so they're all necessary. Compare to Banjo-Kazooie which has basically all the same abilities but you don't ever need to switch (Lanky Kong has Kazooie's Talon Trot to increase movement speed, but now you only have it 20% of the time!)

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