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TopicScarlet Ranks 52 Characters from 52 Sessions of the DCRPG Campaign: Part IV
scarletspeed7
05/10/23 8:22:55 PM
#90:


Honorable Mention: Brutale
https://gamefaqs.gamespot.com/a/user_image/2/8/5/AAblU3AAD4Hd.jpg
The man who would be #111.

Brutale was the chief interrogator for a junta government in the banana republic of Hasaragua in South America until he was run out on a rail by an angry populace that retook control of the country and demanded independence. Brutale turned his trade to good use in the United States, where he found a position with the Demon-God during No Mans Land. Developing a close kinship with Artemis the Dog, Brutale and Artemis went their separate ways after the No Mans Land edict ended. Years later, Artemis came across Brutale as he sought resources for his new boss, El Presidente Bane. Brutale has since joined the Convoy, where he has proven to be a valuable asset to the 50,000 men, women and children attempting to make their way to Zonn Zorr.

Boy, do I love playing Brutale. He's just so easy to slip into in any situation, regardless of whatever cosmic nonsense is around him, whether it be OMACs, Darkseid, or even a talkative bird. In fact, ever since No Man's Land began, I knew that I was going to pull Brutale out of his canonized position with the Society and move him over somewhere, simply because I'd hate to let him go to immediate waste as yet another city warlord in Iowa or some such fiddle-faddle.

In all honesty, this ranking is more reflection of his more background role this go-round. Veteran characters are so important to this campaign; the actions and interactions of the past lay such a meaningful and emotional baseline for players. In fact, I had to reel myself back and make sure that not every big reveal was the return of a character. In some ways, the campaign is a lost and found, digging through the chaff to find old friends in unexpected places. But instead of allowing that to overwhelm the rest of the campaign, it's important to let those reveals enhance the detective story - because that's what this campaign is, ultimately. It's a detective story.

I think, having been placed as the interrogator of the holding facility, Brutale could conceivably achieve great things as the campaign progresses, however, Exploration of that delightful, devilishly dirty little secret (most people believe that torture is necessary deep down, in that primitive ape brain of ours to some extent, even if they think it is morally repugnant) and its connection to truth-telling can be integral to some of the philosophical moments of the campaign that I find most enjoyable.

The next honorable mention is a blast from the past as well!

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"It is too easy being monsters. Let us try to be human." ~Victor Frankenstein, Penny Dreadful
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