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TopicMaking an escape room, need advice.
KogaSteelfang
05/02/23 9:26:06 AM
#33:


Tyranthraxus posted...
Oh I have another idea. Have you considered a lock with no key? Like they have to pick it?
I considered it, but I'm afraid it'd be too difficult for a regular person and make the rest too easy for someone good at lockpicking.

loafy013 posted...
There is a computer game, Escape Simulator, that has a ton of user generated levels. You could check out some LP's on youtube of it, see what players think of certain rooms and the puzzles in them. Yes, a fair amount boils down to finding a combination but I've seen some pretty creative uses of how you get the numbers. Obviously there are things you can't do in the real world, but it might spark something you like when it comes to hiding clues in plain sight.
Oh, thanks.
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