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TopicWhy did no one tell me Outer Wilds was a horror game
VintageGin
04/16/23 9:52:44 PM
#204:


KamikazePotato posted...
Outer Wilds' focus on knowledge as a reward, rather than intrinsic abilities, is approximately one thousand times more satisfying.

I find it interesting that Super Metroid did have a minor element of this, but as far as I can tell they never really did that again?

In terms of mechanics, I found it cool how they present you with what feels like an adequate but limited kit, and then they manage to explore that kit in ways you wouldn't have expected. It really enhanced the feeling of discovery-- that even the tools you have, that you thought you fully understood, have aspects to them that you're not aware of.

The story is something that will stick with me for a long time, and it's a shining example of a narrative that could not be replicated in any other medium. Which also makes it surprisingly hard to recommend to friends! The ones who would find the story interesting don't have the 3D gaming ability required, while the people who do have the requisite skill are either too impatient or have a huge backlog of games and will never actually get to it.

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Ginhyun
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