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Topic | With RE4Make on the horizon, let's have an All-Purpose Resident Evil Topic |
YoBlazer 03/31/23 1:44:17 AM #381: | I'm nearing what is presumably the end of Chapter 10. Don't get me wrong, I'm having a great time with the game, but despite its triumphs (especially after the middling RE3), this remake is falling short of the legendary og. Leon's enhanced mobility, knife play, and stealth abilities are cool, but the enemies aren't as fun to fight, the music and sound don't have nearly the same oomf, and the game simply isn't as creepy. Enemies in the original had an "awkwardness" to them, and whether intentional or not, it contributed to a completely unique and discomforting experience. Examples include:
I've read chunks of this topic and do agree with the common sentiment that most characters have lost some of their charm thanks to the modernizing of the script and line delivery (and Ada just sounds bad), but I expected that and can let it go. I'm having a tougher time accepting the dev team kinda neutering many of the enemies and making them less creepy/threatening. Am I being crazy here, or did anyone else notice this? --- Burnin, Blazin ... Copied to Clipboard! |
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