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TopicI rank series by their visual design [ranking]
rwlh
02/14/23 9:26:19 PM
#38:


One more before bed.

72. Victoria 3
@handsomeboy2012
https://cdn.akamai.steamstatic.com/steam/apps/529340/ss_d6c4af0150eee39e868201386238c20cc880d464.jpg?t=1665061167
https://cdn.akamai.steamstatic.com/steam/apps/529340/ss_bc34110a48361c7232063830f1ae7467a0d07bff.jpg?t=1665061167
https://preview.redd.it/j8jr90bycox81.png?width=640&crop=smart&auto=webp&s=97310785b1a569f0ac9e6670b5593fb0d8c61dbb
https://img.championat.com/i/x/s/16616049221094285514.png
https://forumcontent.paradoxplaza.com/public/837795/DD50%2004.gif
https://www.youtube.com/watch?v=5ftmdd1g4hE

What a curious nomination. Though there are some depictions of people and light animations, this nomination is almost entirely composed of maps. Am I missing something? Im not really sure what handsomeboy2012 is going for here. Should I analyze the fonts? I dont want to be rude, but I struggle to grasp what Im intended to analyze.

Theres nothing particularly egregious about the presentation. Victoria 3 sets out to tell a story of sweeping historical change over one hundred years, but to do this relies on gameplay and narration, not really visual design. Im sure the stories told are rich and captivating, but some media doesnt need visuals to succeed, and this seems like one of those cases? Again, it doesnt do anything wrong, but theres an absence of relevance to the topic (unless, again, Im missing something, which is possible!).

I do feel bad for the suffragist who got trampled by a race horse though. What a way to go.
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