LogFAQs > #971051953

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Topictransience's top 100 games -- 2023 edition.
transience
01/23/23 10:27:24 PM
#9:


#85. Vampire Survivors

Now here's a dumb game. You barely even play this thing -- it feels more in line with old idle RPGs or clickers than an honest interactive video game, and that's coming from someone with several Ace Attorney games on the list. But Vampire Survivors has this ja ne seis quoi to it where things just pop off and it's cool to watch all the weapon effects overlap until your eyes hurt and don't even have to touch the controller for the entire screen to melt. What a game. Does this still make the list in 5 years? Probably not, and that's okay!

#84. Super Hexagon

This might be the only action game that thrives on mobile. Super Hexagon runs last a minute if you're doing well and a lot less than that if you're not. It's perfect for getting in and out without having to sit down and boot up a game. I rarely play this game for more than 6 minutes at a time and it works perfectly for that.

#83. Crystalis

A classic NES RPG, and the prototype for action RPGs to come. This game would have been better if it was released on a system that was more capable than the two-button NES, but probably wouldn't have felt as special without seeming like this incredible achievement that was years ahead of its time.

#82. Bleed

One of those annoying games that's really good, but the sequel just outclasses it in every way. It's hard to be super excited about Bleed when Bleed 2 exists, but also, this game is damn incredible, an amazing achievement that was one of those Xbox Live Indie Games, if anyone remembers that platform. Not even XBLA.

#81. Nobody Saves the World

Hey, speaking of Bleed. This game is Ian Campbell's love child after he joined a studio, basically the follow up to Bleed 2. Nobody Saves the World is this amazing mashup of like, Final Fantasy Tactics and 2d Zelda, where you're leveling classes and completing all these mini progressions within each class while also wandering around a world that feels straight out of Zelda. The powerups work really well in tandem and each form is super unique. It's also easy to forget about it once you've let it pass for a few months - I expected it to end up a lot higher than 81, but a year afterwards I'm not sure when I'll actually go back to it. Ah well.

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