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TopicNewer gamers see the games of 1980-2006 as weak/crotchety etc.
TomNook
12/03/22 2:47:01 AM
#12:


Some kids really take to older games, but the biggest problem with some of those games is finding a footing with a new audience that lacks the attention span today just due to how products and media are thrown at people at such a rapid pace and with ease of access (this also applies to older people who never played the old games too, but are giving them a try now too).

Some games require a test of patience where you are thrown through challenging gauntlets where you have to play perfectly for longer periods of time, because the price of failure requires you to go back and go through the challenge from scratch. Many modern gameplay sensibilities still have high challenge, but the high challenge is presented in very short bursts (fitting of the attention span of the era), so that when a challenge is failed, it sends the person back 15 seconds. It's rare to see games that require feats of skill that require a person to be focused in for long periods of time to accomplish the task. There are still communities that get filled with young people (speed running and such) where this is an obvious requirement, but for a huge chunk, they don't really have the fortitude for long challenges anymore, so many classic games get less praise as they did in the past.

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