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TopicITT I Rate The Best Playable Appearance Of Every Smash Character
Kamekguy
09/29/22 10:54:15 PM
#272:


Pyukumuku - Pokemon Sun/Moon

I dont really want to talk about in-game Pyukumuku. Its a defensive Pokemon, and as fun as Shuckle and Wobbuffet can be as gimmicks (and by fun I mean destroying someones fun, which is the fun in Wobbuffets case), youre almost never gonna play a pure defense Pokemon in-game. There are exceptions for excellent defenders who can double as attackers or have nasty gimmicks, like Cloyster and Skarmory, but Pyukumuku just spreads statuses, dies, and tries to take whatever eventually killed it with it. I respect the idea of an annoyance that you have to choose what to sacrifice to get rid of, but that kind of strategy is always only gonna work in a competitive environment since just hit things is typically the better strategy for most single-player Pokemon ventures, even challenge runs where that changes to okay status, THEN hit things. Instead, lets talk about how Pyukumuku is an amazing Pokeball Pokemon. Its not even that strong, but its SO much fun to use. Just a giant cartoon hand that passively wallops any bad guy it happens to zoom near made out of innards, one that you can hold around and toss at opponents? That is so much fun, and far less disruptive than something like the Cucco. Pyukumukus just a fun little guy, ADORE when it waves goodbye to you to let you know its done, always a delight to see it even if it wont win you the game, because its just that great of a little buddy. Hope it stays forevermore.

Mew - Pokemon Red/Blue

I think there is exactly one Pokemon that embodies the spirit of Pokemon better than Mew, and that Pokemon is Magikarp. Magikarp is everything that Pokemon is: believing in yourself, finding potential in every creature, bonding with your friends to unlock their potential, using your team to the fullest to compensate for a weaker party member until they become strong, memes, and the ultimate payoff of your own, special monster whos glad to wreck up the place. Mew isnt that, Mews barely in the game, but nothing sparked the imagination more that the possibility of obtaining Mew. That damn truck in Vermillion Harbor should be absolutely nothing, but it was immortalized because hey, its unique, Mew HAS to be involved, right? And if not, okay maybe its just that were missing a step to actually move the truck, what else can we do? Having gotta catch em all as your slogan and then having a mysterious, uncatchable, etherial force that you could only get by either fully immersing yourself in Pokemania and making a pilgrimage to the local holy Toys R Us or breaking down the very world you live in and pulling the progenitor out of realitys bleeding wound made it absolutely legendary. No force captured the imagination quite like Mew - how powerful it could be, how many other Pokegods were lurking in hidden gardens, how many Pokemon really were there in this world? It barely even mattered how Mew actually played (which was good - its a fast psychic type of course its good) compared to what it was. Mews mystique is something that only stuff like W.D. Gaster can ever truly replicate in the modern age, and it really was a special time. Love it holding up that role in Smash Bros, too - it does nothing, but the fact that it exists is cooler than that.

Sukapon - Joy Mech Fight

https://youtu.be/RxryBRYuGno

You fool. I own the second-largest Joy Mech Fight video in the Western world (coming for you, 14 year old DeceasedCrab Lets Play). Youve not just suggested a mere assist trophy, but one of the few characters that I can safely say I am factually one of the most qualified people in the world to talk about.

Bragging aside, Sukapons great. I love that they preserve his sound effects, his goofy facial animations, and make him hit like a truck. The JMF robots are supposed to be huge death machines clanking against each other with enough force to reasonably take over the world with, so giving Sukapon that power as he goofily cartwheels around is great. Joy Mech Fight is the perfect little beginner fighting game - no walls, no differentiation between highs and lows, no real combos. Just an infinite stretch of neutral and reads to make getting blown up or making a huge comeback equally possible. Sukapon is perfectly equipped to be the face of this - essentially serving the Mega Man roll of being a regular silly robot converted into a combot to fight his brothers and recruit them to his side. And hes great at playing with the games mechanics, having a projectile thats also a teleport AND a burst movement charge move in the Sukapon roll. He can even active it in the air or stop it mid-charge specifically to read jumps! Sukapon remains goofy while still being a very defensive, keepaway style opportunist, but one who can go flying across the screen and play with rushdown options at a moments notice. Hes just a great, silly little guy who Id really, really love to see in Smash. Hes not Nintendos first fighting game character, but hes their first GOOD fighting game character. JMF is still really, really fun. Highly recommend.

Skull Kid - Hyrule Warriors Legends

Its kind of weird how Skull Kid has become THE name of yeah this should be the next Zelda character in Smash Bros, huh? The combination from how the triforce trio has worn down anyones patience for a character even remotely related to them ruling out Impa to how Ghirahim was pretty much ruled out the instant he was made into an Assist Trophy, Mindas time seemingly passed, no one who rightfully wants Marin is loud enough, and no one but me actually wants Tingle. So you have hey we like Majoras Mask, and he was in Ocarina of Time too so hes a legacy character! And I mean, hes definitely cool in just color palette and design, would definitely be unique in feel, but I think hes a weird rallying cry. Like, yeah, we want the possessed husk of a child whose main character trait is feeling regret for succumbing to his desire to make friends turning so violent and warped to go back to being possessed AND fight Ryu from Street Fighter! Skull Kid is a character who works a lot more narratively for me, a good arc thats worth following and represents the healing nature of Majoras Mask. I feel like tossing him in is just a little weak compared to reworking Young Link to represent the masks? Almost feels like a compromise to avoid the symptom of too many Triforce users without diagnosing the root disease of there are only fhree original movesets between seven characters, and two of them used to be one character. I also think hes got one of the weakest Assist Trophies, Dialga and Palkias wacky warping powers arent all that fun to me outside of the time freeze, and Skull Kid is stuck with well I guess we stop playing the match now powers. I like the character, but I think both his place of where the fanbase wants him to be AND where he ended up in Smash is a bit warped. Just let Skull Kid live his life, toss Happy Mask Salesman in the AT spot you could definitely make something great out of that including still having Majoras Mask in there, and build from one of the dozens of better Zelda reps. His appearance in Hyrule Warriors is much the same but dropping the moon as an attack is fun, cant deny that.

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