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TopicEpyo's Top 100 Games of All Time (with write-ups)
Epyo
09/01/22 6:59:24 PM
#225:


#5 Doom (2016)

https://gamefaqs.gamespot.com/a/user_image/9/6/5/AABIPnAADoK1.jpg

FPS should be the greatest genre, but designers are so bad at making them. Over the 90s and 00s, they kept getting slower and slower, introducing reloading, headshots, no dodging projectiles, a lot of turtling and sniping from far behind cover.

Doom 2016 completely threw away the playbook and fixed everything about the FPS genre. Speed is BACK, dodging projectiles is BACK, fighting hordes is kinda BACK, secrets are BACK, monster variety is EXTREMELY BACK. And unexpectedly great innovations like glory kills, push forward gameplay, and chainsawing for ammo!

But the #1 reason this is up here, is the synergy of the music and gameplay. The big arena fights are as thrilling as the climactic part of Celeste, but it happens every 10 minutes! This is some SICK METAL, and I love how it dynamically resolves as you finish off the last enemy.

Also I like the story a lot, the opening shoving of the monitor, and other similar bits, really speak to me, and my feelings towards too much story in games.

BEST LEVEL: Level 3, the Foundry, a big cool non-linear 3 dimensional building of catwalks and lava, to explore and conquer in any order you want.

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