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TopicITT I Rate The Best Playable Appearance Of Every Smash Character
Kamekguy
08/27/22 4:31:49 PM
#180:


Piranha Plant - Super Smash Bros. Ultimate

Amazing how we have almost ten Mario characters in the game, more than that if you count Wario and Yoshi (I dont believe in people who include DK in that), and the best character is a potted plant. Piranha Plant is such a dumb idea for a character, but theyre so much fun. Everything from the little feet it has at the bottom of the plant to the super extend-o vine to the way it bobbles its head awkwardly for attacks shows just how much fun they had designing this character, and gives the little sprout so much of a cheeky just doing his best kind of personality. References are on-point, including that damn Ptooie spike ball translating as one of the most fun projectiles in the game, you being in full control of one of the more annoying Mario 3 obstacles in the most fun of ways. Piranha Plant takes the lessons learned from ROB at a conceptual level and applies them to a character who can both naturally emote better than a faceless automaton and has more to pull from with all the variants and boss versions and RPG attacks. And all of that somehow combined into a very easy to understand and cohesive trapping moveset. It barely even matters if theyre good; Piranha Plant passes the simple eye test of I can play this character at a base level and have a good time with some bullshit. Its about as good of a joke character choice as you can get, a Jigglypuff in concept rather than design, and thats neat. It elevates the plant above where it could possibly be and puts it in the conversation as a character. Well done. A+

Best Non-Smash Appearance: Mario Party 3 - The undisputed king of Duel Mode. Has enough attack power to instantly kill any partner other than Whomp, randomly finding dice blocks to increase your move is busted to let you constantly trek through the board to get the 10 coin bonus from passing Go. Undoubtedly the best starting partner in the game, puts Waluigi in a class of his own and DK having a good match-up against PP is the only reason why hes not the worst starter in Duel Mode (poor Wario). He ruins every board except Blowhard just by being on it but Duel Mode boards other than Blowhard are pretty crap anyway, universally, so its cool. Loses to Boo in the econ game, but ultimately does more damage to Boos controller in the long run and forces Boo into a defensive position, so its still the champ.

Bandanna Waddle Dee - Kirby Star Allies

Spear isnt actually in Star Allies, leaving Bandee as the only user of the ability and actually making him far more unique than Meta Knight or King Dedede surrounding him. Bandana Dee is an exceptionally fun character to toss into Ultimate Choice runs, the elements coming off of his spear giving him a ton of flexibility, the way that wind curves his spear toss to hit diagonal enemies or how lightning rains down from the Waddle Copter especially being a blast to utilize. Im really happy to see Bandee whenever he shows up, and am glad hes taken up the role as Kirbys Tails or Diddy Kong surrogate. Hes a charming character who really nicely represents the themes of Kirby, of anyone being able to be a hero with optimism and positivity and reach the potential they hold inside themselves. I know a lot of people are discouraged by Goomba with a hat joining Smash, and those people are dumb because theyd find any reason for a character they dont like joining. Im sick of arguments like no moveset potential existing when we have like 20 swordsmen with different feels, a potted plant, and a childrens toy who can only move their arms up and down slowly to pick up tops that only work half of the time. The point of Smash is to take these characters and translate the elements that fans love into a fighting game, to better express that to a mass market. I think Bandana Waddle Dee is more than worth that.

Yellow Devil - Unplayable

As far as I can tell, you cant select Yellow Devil in Power Fighters or Battle & Chase, so I dont think hes ever been playable? Anyway, for the Whispy Woods of the Mega Man series Yellow Devils okay? Like his gimmick isnt so much wow cool tree so much as it is wow slow pattern to dodge. And theres something endearing about cheesing the game to beat him the first time, but I feel like hes sort of been run into the ground to the point where hes just not very interesting unless hes abusing sprite flicker to make one of his Mega Man 3 attacks nearly unavoidable. Also he actively ruins Wily Castle as a stage to play on. He interrupts the battle so frequently and makes it all about him in a very prolonged sequence thats never really fun to go through. Like, Metal Face can be avoided, Pyrosphere Ridley is a unique novelty that you play the stage for, Dark Emperor honestly doesnt interfere that much outside of giving stat boosts, 5-Volt in Gamer is a hilariously fun obstacle you enjoy letting the stage revolve around. Yellow Devil is just there. Sucking the fun out of the game, ruining the honestly interesting shifting platform layout of Wily Castle, leaving it as another generic FD variant with hazards off. Sucks, a lot of the Mega Man remixes are great, (Guts Man, Snake Man, Top Man, and Napalm Man I especially like) but no one will pick this stage so they rarely get heard.

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