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TopicITT I Rate The Best Playable Appearance Of Every Smash Character
Kamekguy
08/26/22 2:49:04 AM
#159:


Dixie Kong - Donkey Kong Country 2: Diddys Kong Quest

Look back to the Diddy write-up, as a lot of my thoughts on him also apply to Dixie. However, Dixie also has the advantage of being one of the most generous but fair player 2 characters in a platformer. Looking at contemporaries like Tails, a lot of the difficulty of platforming is removed with the addition of flight - you dont really have to interact with the hardest part of the stage youre on, you can just coast off and find the power-ups you need. Dixie is merely a buffer; you still have to actually beat the level, you still have to do the platforming, if you glide forward blindly, you will die. But she allows you to relax a bit, carefully guide your Kong to the right spot to jump off of an enemy, properly time a cycle for a disappearing platform, and once you know a stage, lets you skip large swaths of level youve already accomplished by gliding right over it. Shes also excellent in DKC3, and I love that shes grown past the need for Crankys approval unlike DK and Diddy, taking this vacation for herself and ascending to heaven for her accomplishments, but I like her as Diddys compliment more than I like her as Kiddys. Both of the DKC2 playable characters feel like equal partners, bringing strengths and weaknesses and complimenting each other. Dixie DEFINITELY feels like Kiddys babysitter in DKC3, which is very intentional but yknow, not as fun as sending the ghost of a man you killed to Hell with your boyfriend.

Mario Baseball Profile: Dixie Kong - Dixie is the 3rd best pitcher in the game, behind Boo and nearly tied with her boyfriend, Diddy. As there are only two teams playing each other in baseball and pitchers only get fatigued if you give up 7 runs with them, (which is possible and a valid strategy, but damn you gotta hit good to make it happen) you would think this means that Dixie gets chased out of the meta. But surprisingly, both Diddy and Dixie are just about equally relevant. Both Dixie and Diddy have chemistry with Donkey Kong and each other, with Diddys other chem partners being irrelevant. Diddy has a unique boomerang ball super, a pop fly that curves at an odd angle thats difficult for non-Yoshi fielders to catch and can net him a guaranteed single, but its worse than DKs that does a similar thing. Dixies super is irrelevant, but in exchange, she has a far more consistent singles bat. Dixie has slightly lower power and trajectory than Diddy, meaning that she hits the ball into No Mans Land territory with better contact, and with bad contact, hits dribblers that are less likely to double play than Diddys overall mediocre-at-best batting. This makes Diddy have a higher reward potential than Dixie, which tends to make him a better choice as an optimal Diddy will have a higher yield, but does not remove Dixie from the meta at all due to her better consistency. Plus she does her spin attack from DKC2 whenever she throws a charge pitch, and thats adorable.

Dillon - Dillons Rolling Western

Ive never been able to play Dillons series, is it particularly good? Ill admit that I do like Tower Defense style games, but the third-person perspective always has me wary. Im someone who gets nervous when they cant get to their units engaged in combat in time in a Dynasty Warriors game waaaay too much, so the behind-the-back perspective compared to the top-down is usually a death sentence for me. In any case, Dillon works well, he does what youd expect an armadillo to do, has a cool design, and represents a neat part of Nintendos more modern history thats getting obliterated from purchaseability fairly soon. So that part sucks but, yknow. Trade off.

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Mario Vs Cloud 2002: A Video Retrospective - https://youtu.be/1dx4t6H_K9Y
Full Channel Available Here!: https://www.youtube.com/c/designingfor
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