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TopicEpyo's Top 100 Games of All Time (with write-ups)
Epyo
08/12/22 6:21:07 PM
#91:


Oh heeeeeeeelllll yeah!!! That's about 3x as much as I played, and I felt like I played a lot!

Would you be able to pick a "best level"? I found it pretty much impossible... I tried to scrub through some longplays, and I recalled each level being fairly interesting, but none of 'em stuck out as being the best. I just went with the one I usually visualize when I remember the game. (Although it might not exist.)

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#64 A Short Hike

https://gamefaqs.gamespot.com/a/user_image/4/7/6/AABIPnAADjp8.jpg

I think of this game as Breath of the Wild, but 90 minutes long. You explore, find ways to upgrade your stamina meter, until you're able to climb to the top of the mountain...and then it ends!! =]

This is a top 10 best-looking game on the list for me, but I could see others not liking it. Visually, it's like if Wind Waker was on PSX. It's magnificently colorful and cel-shadey, but intentionally low resolution, so the pixels dance nicely.

There's some impressive camera magic going on. It's a game about gliding, in 3d, so you wouldn't expect the game's Isometric camera. I mean, this island is totally covered in cliffs and mountains! But the camera elegantly rotates and tilts and zooms out perfectly, no matter where you explore.

It sounds silly to talk about the camera here, but that IS what makes the game unique. It really is a game-changer for exploration, because if you could see far, it would be too easy to see where you wanna go next. Instead, you stumble upon things, which is more fun.

They should make another Brave Fencer Musashi (PSX). That also had a good 3d top-down look among mountainous areas.

BEST SIDEQUEST: Running races against that runner guy!

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