LogFAQs > #966257580

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TopicI've never played Stardew Valley.
LightHawKnight
07/01/22 11:47:41 AM
#34:


Philip027 posted...
Uhh, having a ingame clock on the screen that shows time passing by very quickly? I thought I went over this already.

And the game does have a fatigue system and missable timed events, from what I understand.

I mean, to make a comparison, I wouldn't have liked Majora's Mask nearly as much as I do if it didn't have the Inverted Song of Time (which is why I feel the typical complaint about how players can completely miss the fact that it even exists is a perfectly valid complaint of the game). Without it, its clock also passes by a bit too quickly to make the game feel comfortable to play. You could similarly argue that having to play with faster time isn't that big a deal because you can always just reset the 3-day cycle anyway and try again, but can you really say that this still wouldn't make the average gamer feel rushed anyway?

Nothing is missable. Having time go by means nothing when you cant miss anything and there is no hard deadline.

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