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TopicAre there times you HAVE felt snobbish about Quality of life additions to games?
Punnyz
06/23/22 5:28:14 PM
#1:


I guess one example I have is when they brought beat em ups to the 360, like Shadow of Mystara or Xmen, they have infinite continues, which is fine in of itself, but all people do is spam special moves, die, then spam the special moves again and rinse and repeat. then they complain the game sucked. You didn't play it normally! I think you can play with pools of credits, but those modes weren't that popular of course.
But at the end of the day they were just playing how they wanted to play it, ya know. and I guess to super casuals just playing with like 5 credits won't be so fun, especially if they are coming back for nostalgia

I remember when I played Banjo Kazooie and had a playthrough topic here, someone complained that the XBL version, which I was playing, saved it when you collected each note. In the N64 version if you died in the level, you had to recollect everything again from scratch. but I was hella thankful for it haha

whats an example of you feeling a bit elitist / gatekeeperish?

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