LogFAQs > #966023849

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, Database 10 ( 02.17.2022-12-01-2022 ), DB11, DB12, Clear
Topic List
Page List: 1
TopicDiablo Immortal made 24 million in its first week despite a 0.3 rating.
rjsilverthorn
06/22/22 5:54:27 PM
#23:


Monopoman posted...
In the world of mobile games they don't always hit peak profitability early on, Candy Crush for instance was making a lot more on their game years down the line then they did in their first year.

Mobile is nothing like normal video games where typically most of the sales will come in the first month or so.
That can be the case, but it isn't always. That October 2020 figure for Genshin is the most profitable month overall. September 2021 and January 2022 are close but the rest are substantially lower. The other thing to consider is downloads. Diablo is estimated at 8.5 million downloads over the same period that it earned 24 million. Genshin Impact had 6 million downloads for the two days of September 2020 it was out and 18 million for October. Again, that second month is the highest by far with every month since then averaging around 5-6 million.

So I think what will be telling is what the next month's numbers look like.
... Copied to Clipboard!
Topic List
Page List: 1