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TopicD&D fellows, I Need Suggestions and Critiques! (3.5e)
Lunar_Savage
06/16/22 10:45:34 PM
#1:


Hello Hivemind. I need some suggestions. If you are a player of mine, turn back now, or all your future rolls are destined to be natural 1s for at least the next ten sessions. (I'm not sure they use this site, but one can never be too careful)

So, with that out of the way, it's a long story, but I'm running my group through a full gamut of games and campaigns. And in one of them, the game will start with them at level 20. Established heroes coming off the heels of a long successful campaign. But, the catch? They accidentally unleash a curse on themselves trying to figure out a particular magic item left by the big bad.

What happens? It unleashes the big bad upon the world in a more powerful form and curses the PCs to lose XP during their adventures. They will spend the game trying to accomplish their tasks and get stuff done before they are too weak to do much about it. They will de-level through the campaign. But I plan to do them a favor and let them pick which feats and skill points they lose (that do not violate prerequisites). They will also roll to see how much HP they lose.

Any suggestions from my fellow dms about pitfalls or issues to consider? Maybe something mechanical I'm overlooking? Or has anyone else done this?

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