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TopicITT: I briefly review Metroidvanias I've played recently (MV discussion topic)
TheGoldenEel
06/12/22 9:39:29 PM
#6:


Vigil: The Longest Night

This game is on the other end of the MV spectrum from Mindseize, being more souls-like influenced and accordingly having melee and magic-based combat, with leveling up and a skill tree. Combat is fast-paced and based on blocking and dodging. The closest comparison I felt was Muramasa: The Demon Blade.

I read that this game was in rough shape when it released, being a first (?) release from the studio that made it. With patches theyve apparently brought it up to good standards although it is still somewhat janky and rough around the edges. Despite the lack of polish, I thought it was a lot of fun. The game has a dark-medieval setting with some lovecraft influence, and is very big with lots of sidequests that give unique rewards and a bunch of optional areas

Maybe too big, however, as many of the side areas just keep going and going, to their detriment, without any new ideas to keep them going. If you look at a map youll see that most of the dungeons are designed the same way, vertically oriented with a back and forth design and some side paths. Just not that interesting m

Bosses are a strong point, with good variety and challenge, although the mid-section of the game felt like it didnt have enough of them. I found myself spending a ton of time exploring and not coming across any major fights making the game feel like it was missing something

one point of annoyance is that since the game has Souls-influence, sidequest tracking is accordingly minimal (there is a notes section that tracks some clues), and there are two points of no return where any quests you havent finished will failand its not very obvious when these points are.

Also, the game could have used some QOL featuresfor example you have a heal potion button (as in souls games) but the game doesnt auto replenish them from stock at save points. You have to fast travel to the shop and buy them for a pittance15 goldwhich makes you feel like they should have just been free. Load times are also way too long for this type of game

Overall its clear a lot of love went into this game; story presentation and atmosphere are really great, lots of options for exploration and it never felt like I didnt have a direction to go in. Lots of optional flavor text adds to the story (although it isnt all translated the best). However this game has some jankiness that comes from a smaller indie trying to make something with a big scope. With that in mind I had a lot of fun with it and would recommend to fans of more RPG-leaning MV games

7/10

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