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TopicITT: I briefly review Metroidvanias I've played recently (MV discussion topic)
TheGoldenEel
06/11/22 11:01:32 PM
#3:


Mindseize

This is the game I played most recently so its freshest. Apparently it was a Kickstarter gameIm not sure what the hook was to get people to pay since its a fairly generic MV in a fairly generic sci-to setting.

Gameplay is very heavily inspired by Super Metroid, with combat also having a dash of Mega Man X (you have a strong sword attack in addition to your gun)

The game makes a strong early impression and combat and movement is fluid, however certain aspects leave a lot to be desired. The game does a very poor job directing you in any way to the next objective, so I found myself wandering a lot and eventually stumbling on the next upgrade. And while there is some sequence breaking seemingly possible, there is a clear order of upgrades youre supposed to get which makes the lack of direction frustrating

there are a wide variety of upgrades, most of them optional, which was cool and unique for this type of game, but many of them are hidden in seemingly arbitrary places, sometimes youd break an obvious hidden wall and find an important upgrade with little effort; sometimes a similar would yield just a couple coins. Likewise sometimes youll find a larger hidden area and make your way to the end only to find the reward is coins.

boss fights in this game are mostly not good, often relying on overwhelming you with random projectiles, or requiring twitch reaction speed to unpredictable attacks. Nothing was super hard but I found myself feeling annoyed with most of the bosses after I beat them.

enemy variety was decent, although a bit too heavy on the main antagonist group which are largely not that fun to fight compared to the variety of alien creatures.

overall, a pretty fun experience but the lack of direction and poor boss fights brought it down. the definition of average.

5/10

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