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Topic | The Witness *spoilers* |
DeepsPraw 05/23/22 5:43:00 PM #32: | He talks about it in the Giant Bomb interview. The river is meant to be a nudge for players that didn't notice the mechanic earlier. The environmental puzzles' origin is pretty interesting. The genesis of The Witness was as a fantasy game where you cast magic spells by drawing runes. The most powerful spells would be subtly hidden in the environment. Obviously The Witness became a very different game, but the idea of things hidden in the environment remained. --- pepsi for tv-game ... Copied to Clipboard! |
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