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TopicPost Each Time You Beat a Game: 2022 Edition
Kenri
05/21/22 11:49:27 PM
#260:


Journey to the Savage Planet (PS4)

So this is billed as a Metroidvania and IMO it doesn't 100% qualify because the areas don't really connect with each other and there's no map. It's pretty close though -- think Metroid Prime 3 more than 1. Instead of directly finding upgrades in the world, you already have schematics for all your upgrades and just need to find resources, sort of like Metroid Prime by way of a crafting game. It's effectively the same but it feels a little unique. The game is pretty fun to play, with a special shout-out to how much freedom you have to explore: there aren't many invisible walls and you eventually get a lot of good movement abilities (including a quadruple jump). You can get stuck in geometry sometimes though, so watch out.

On the bad side, there are only 3 bosses (they're all bad) and the enemy variety is very, very low. This means there isn't much use for all your cool combat tricks, because 90% of the combat is just "shoot the thing and it dies". There are also 100 orange goo and 10 fuel cells to find and collect but they completely stop mattering after you get 60 and 5, which makes 100% completion feel very very pointless.

This is also one of those games that's like... constantly irreverent, where every single line of lore and dialogue is a dumb little joke. It gets tiring really fast even when the jokes are landing, and they usually aren't. "This food can be used to bait your enemies. Practice using it and become the master of bait." "You killed an endangered species. Good job!" "Analysis suggests that this creature is made of 90% poop." It's all stuff like that nonstop for 10+ hours.

Overall, I liked it because it's the closest thing we've had to Metroid Prime in a long, long time, but it really just isn't near the same quality.

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Congrats to BKSheikah, who knows more about years than anyone else.
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