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TopicHearthstone Discussion Topic: Voyage To The Sunken City - Year of the Hydra
metroid composite
05/07/22 10:21:35 AM
#55:


LiquidOshawott posted...
regular amalgams are coming back though, at tier 3 this time
Tier 3 is a big step down. As a tier 2, 3/4 was often the most stats you could put on the board, and then just happened to scale really well into the lategame.

Now it's going to be weak initially, but a good long-term investment.

And also: not every game will have both mechs and murlocs, since tribes rotate out each game.

And also: Toxfin and gentle megasaur are gone. If you want to give Nightmare Amalgam poisonous, you need to use SI:Selfin, and trigger Avenge (4) while both the Amalgam and SI:Selfin are still alive, and you might have to do this twice since the Selfin can give itself poisonous. And you might need to hold off on using Annoy-o-module on your amalgam, cause that also gives taunt, which is going to make it hard to trigger Avenge (4) while the Amalgam is still alive. So you'll potentially be sitting there with an Annoy-o-module and not using it for a few turns.

On the flip side, you will be able to give it reborn cause it's a beast--that's new, that wasn't a thing the last time Nightmare Amalgam was around. I'm guessing it just reborns as a 3/1 without any keywords, so I'm not sure this accomplishes anything.

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