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Topic | So what is your thoughts of NFT/Crypto in videogames? |
Wanglicious 01/05/22 12:59:13 AM #82: | Forceful_Dragon posted...
okay so to clear up a bit here... all that's actually describing is two things, with a lot of extra fluff. 1) pay to play model. you play a game to be able to generate in-game currency. this has already gone a step further to pay for your own subscription, which is likely where i'd see this go for any MMO crossover. 2) real money trading. like when you break down everything said here it's just "play the game, get in-game currency, don't have whale shops to increase scarcity, then real money trading." that's why Eve Online came to mind with this description: it already is pay to play and people have traded real money for ships in that game. games like this end up devolving to just spreadsheets in the end. in terms of gaming implementations NFTs i can't think of an that aren't just worse versions of things that already exist and things that have already been rejected - waiting for paid mods being NFTs. --- "Maybe it's a tentacle, molesting the planet itself. - Aschen Brodel. ... Copied to Clipboard! |
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