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TopicSo what is your thoughts of NFT/Crypto in videogames?
HeroDelTiempo17
01/04/22 9:59:49 PM
#68:


So I've played gachas and MMOs and digital TCGs. I've spent money on them! They're all different levels of psychologically manipulative. I enjoy these games so that's not a dig, it's just a fact. And it sounds to me like this just evenly distributes the exploitation among the entire player base?

So I log in to Genshin. I do my grinding (worst part of the game btw) and get my verified token for a 5* character or level boost or whatever. I sell it to a whale who is buying them up. Mihoyo takes a cut. So my grinding (labor) has been directly transformed into value for the company and I get whatever cut the game seems fair. I've turned my gameplay into app economy work. This is Uber for waifus.

And this only works if there are hundreds or thousands of players all doing this and the company skims from all of them. I just don't understand how this is remotely sustainable. Knowing how much normal gachas can bring in I find it completely unrealistic. Each cut would have to be big as what a whale would normally pay or they'd have to have a shitload of transactions to skim multiple times off the same dollar which means more resource trading in a closed economy. Except all the resources have to be unique and scarce because Blockchain for some reason!

I can already point to games and platforms that do this without crypto. Steam marketplace. MTGO and tix. Roblox. What does the crypto actually do besides provide investment from venture capital?

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