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TopicFocus group testing really killed Dead Rising
Nukazie
09/19/21 9:18:21 PM
#25:


Lost_All_Senses posted...
Without the timer there wasn't any tension. That was the problem. In games, the same thing that can be annoying can also be what's creating all the tension.
but could it not be like mission-based, i mean separate time to explore and for the timer-based experience

the limited time to explore the game just because of a forced game over to not comply is annoying as hell

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