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TopicSo whats the appeal of WoW Classic?
Sahuagin
09/16/21 11:13:46 PM
#43:


Kanatteru posted...
it just never was like that on my server
you must be able to remember *some* world PvP encounters. if you can, notice how they're each completely unique. even the times you were ganked or lost miserably (including times you were the aggressor and embarrassed yourself by failing spectacularly).

(this is the problem is that if you let yourself color it all with nothing but frustration at being attacked then you lose the organicness of the situations. you have to enjoy the situation despite how well you're actually doing.)

(note that this dynamicness/organicness thing applies to PUGs as well. I have equally fond memories of trying and failing to best the BRD instance and we never did do it at level 60. sometimes we'd have a great warrior and make it a long way only to fail in the 'torch' room. once or twice we had a great rogue who stealthed his whole way through that room. every attempt was so different because the party was always different, and we all had to work together in different ways depending on what we had.)

(another thing can be that it may strongly depend on the classes you play. maybe it's easy for me to remember loving PvP playing as a rogue, mage, druid, shaman, and shadow priest, whereas a pally, non-pvp specced warrior/priest, etc. might not. but then, it IS a PvP server, so... spec for PvP... (I also would not like any of this quite as much if it weren't for being Forsaken. being able to play as undead makes a huge difference, although I wasn't _always_ forsaken.))

(the core problem to me is: people playing on PvP servers without actually wanting to engage in PvP (which includes risk/consequences of being weak or in the wrong place at the wrong time).)

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