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TopicSo whats the appeal of WoW Classic?
Sahuagin
09/16/21 10:03:55 PM
#37:


adjl posted...
I want it to be limited to fights that are statistically possible to win
well then that's not world/mmorpg pvp. that's limited pvp. (or it's not global-pvp, it's local-pvp.)

adjl posted...
Losing fights with absolutely no chance of victory, however, is just a waste of time
you're engaging in the server-wide conflict. you're a victim of the other side, sure, but you're in a weak position and that's the consequence of being weak. whether it's a "waste of time" or not, it's not "just" a waste of time, it's a consequence and a situation to work your way out of. it's a challenge, even if it's a different challenge.

adjl posted...
if you've only got an hour to play, spending 20-30 minutes of that corpse hopping is just frustrating
it's not necessarily frustrating, that's your subjective opinion. there's not really any escaping the fact that if you didn't like that, then you don't belong there, because that's what you signed up for.

adjl posted...
Again, I enjoyed the occasional instance of actually fighting with a real opponent for control of an area where I wanted to quest/farm/whatever. That was great fun, and would have been even better with a few more people getting involved in the skirmish (though that was exceedingly rare). That didn't happen enough to offset the pointless waste of time that was getting ganked, though, so overall, not a particularly entertaining experience.
I guess you're seeing the picture much narrower than me. you want local-pvp without global-pvp. I would actually want *more* global-pvp. if there are gankers on the opposing side at a certain level, then there should be corresponding counter-gankers on your side to deal with them, and in the near future you'll be one of those counter-gankers (assuming you actually want to PvP which it sounds like you don't actually). if you don't have the stamina or time to participate in the global-scale struggle then what are you _doing_ there?

adjl posted...
not a particularly entertaining experience
you're still acting like it's the game's job to "entertain" you when what we're talking about is dynamic player interaction and global player versus player combat, rather than a pre-packaged hand-holding experience. this is the brutal PvP server. embrace the brutality or go somewhere else.

(though note: despite calling it "brutal", it's actually not really that big a deal. it's not even as brutal as it could or maybe should be. it's a cake-walk. it's *already* super hand-holdy.)

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