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TopicWhat are you Currently Playing? *gamer edition*
faramir77
09/15/21 11:51:03 AM
#53:


DirtBasedSoap posted...
how does a randomizer exactly work/play out? I love OoT but Ive played the shit out of it

You can set the settings to be as minimal or as crazy as you want.

My typical playthrough mixes up all the item locations, including the songs and the rewards from Gold Skulltulas (dungeons only, you can replace the ones in the overworld as well but that just seems tedious to me). Also, shops carry 4 random items in my runs. You'll find items randomly and then have to think critically about what you now can access with that item.

I did a crazy run where every entrance is randomly tied to another random area. I had to use a pad of paper to keep track of it all. Kind of fun but too much work to do again.

I always set it so I don't have to use glitches or sequence breaks to progress. That's an option though if you want an added dimension of difficulty.

Someone said this all creates an artificial sense of difficulty, I disagree. It's no more artificial than how random Zelda 1 was. To me, it makes it a fresh game each time and puts much more focus on the exploration aspect of the game. There are so many grottos and areas in the vanilla game that serve absolutely no purpose, a randomizer makes all of those places potential required areas to visit.

---
http://www.youtube.com/watch?v=XiCtAUrZbUk
-- Defeating the Running Man of Ocarina of Time in a race since 01/17/2009. --
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