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TopicQuick opinion concerning Item Collection Logs in games
Black_Crusher
08/07/21 10:15:12 PM
#6:


ParanoidObsessive posted...
It's actually good game design to do it that way, because then if the player goes to the "collections" tab and sees a lot of blank spaces but they can also see their starting gear already checked off, it allows them to intuitively understand what they're going to have to collect to fill in the other spaces.
Ok good it already does this :D

You have three picks of five items at character creation, and depending on what you choose it adds to and updates those slots in the item array upon loading up the first level.

The log is four pages with a bunch of squares and they're numbered. When you've found at least one of a particular item its picture will be displayed on the box. If you select it and press the space bar a little pop up appears that has the name / rarity / item type / flavor text / stats / who can equip it / how many you've ever carried. I wanted the boxes numbered this time in case someone ever asked for help (ex I'm missing item #52, what is it and where do you find it?)

I will keep it the way that it is, thanks guys I appreciate the help.

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