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TopicPlums 52 favorite Magic cards
masterplum
07/31/21 8:47:57 PM
#200:


ChichiriMuyo posted...
I can see an argument for Companion being fine, but not with the companions we got. Most of them were just too powerful always have in your opening hand every game, even in spite of the deck building restrictions they come with. Let's not forget that Zirda also had to be banned in legacy along side Lurrus (banned in Legacy and Vintage) and the fact that Yorion was ever present in Standard (and kind of still is).

Before the rules change Companions were warping formats around them. It wasn't just Lurrus, which created a one deck meta in Vintage, it was every format they were playable in. Even after the rule change Keruga, Kaheera, and Obosh still got plenty of play, so really half of them (give or take) are perfectly playable cards at a cost much higher than printed on the cards.

That means the only fixes to Companion that there could be (without the rule change) are make them all universally more expensive (and thus unplayable if not a companion), make the deck building requirements significantly more restrictive (Lutri gives a good example of that), or water down their power level so much no one would want to play them anyway.

I think they really thought using a sideboard slot was a big cost, when it really wasnt.

Honestly I dont think there is a really good way to fix companion. Its not a very good idea to have pivotal cards always available. I guess if they were significantly weaker it would have been fine, but I think its one of the most questionable mechanics theyve done in a while. I like Yorion because the restriction is huge and thre payoff is lower, but most of the other companions Im not a fan of.

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