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Topicgreat ace attorney playthrough topic
Dels
07/31/21 8:36:02 AM
#36:


i thought it was a fun case, but yeah, i liked kazuma. mia dying to redd white, once you know her whole story, is a bit anticlimactic, but in the moment it works because a) it's shocking and b) we spent like half an hour with mia whereas G1-1 is like 6 hours long. so i wanted kazuma to stick around. and it's almost never satisfying in any piece of fiction when an important character dies just by happening to be in the wrong place at the wrong time.

also i think case 2 shows the importance of music. because we never go to trial, the music never ramps up. if this was an investigations game, we'd at least start going allegro, presto, pursuit at the final confrontation. but it's not, and we just kind of have mostly the same music tracks playing the whole time, together with the "wait is there going to be a trial", it's sort of anticlimactic. especially because the mystery isn't even that compelling, so it's just like "oh, that's it?" the whole time.
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