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Topicgreat ace attorney playthrough topic
transience
07/30/21 12:02:54 AM
#25:


Case 2: The First Deduction

we speak with inspector.. hosonoga or something like that, and he tells us that he was asked to protect Kazuma from assassination by the minister of justice. interesting! I can't see minister of justice without thinking of Inga, but that's neither here nor there. the inspector tells us that he would be happy to help us, which.. doesn't seem like something he would do on a whim after allowing Kazuma to get killed, but hey, maybe the trial convinced him that we're bros. he can't leave the room, but allows us to poke around.

we meet a super stereotypical russian who threatens us before randomly going away. we take the opportunity to move into the adjacent room only to find Sholmes hanging out there. our neighbor screams and we go to barge in and Sholmes really wants to break down the unlocked door, but gets stopped by us. I really enjoyed this for quite some time.

we walk in and find the heavily bearded guy from the newspaper, who tells us to get the heck out. Sholmes starts working his deduction magic, and oh man, he's all over the place. he spins up a crazy story that Ryu now has to fix.

enter the new investigation mechanic of this game: deduction and correction. it feels very similar to logic chess from the second Edgeworth game but a whole lot more longwinded. we're basically switching the main parts of his deduction with other things in the room. by doing this, we discover that this isn't the russian revolutionary but the ballerina on the back of the newspaper.

this is great and all, but it ends up being super unsatisfying thanks to an uncooperative witness. Pavlova doesn't really tell us much of anything. she doesn't seem to trust us, and the bouncing suitcase never gets opened. eventually the guard comes back in and throws us out as she leaves the room. all that deduction got us was a waste of time, at least for now. we hit our first to be continued.

this is a good point to discuss what I've been thinking about this case. this boat feels like an Investigations game. the deductions add to it even more so. how are we going to have a trial here? who are we even arguing against? are we just going to dock and go to court in a random country? I'm stuck thinking more about the structure here than the case itself. setting-wise, it reminds me of the airlines case in AAI1 when Edgeworth is accused, but that gets cleared up fairly quickly. we've spent a segment of the game here and haven't learned a single thing. it's yet more exposition and introduction, this time with Sholmes, and that's all good but I'd sure like to know what's going on with my situation sometime soon.


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