LogFAQs > #956416576

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TopicTrails from MZero
NFUN
07/24/21 12:16:57 PM
#436:


a fight that has an almost unavoidable 1-HKO move (and that can soft-lock the game if you avoid it too well) that doesn't imply before-hand that it can't be shielded is inherently a bad fight. add in getting characters vanished for doing too much damage to get a fight that's more about saying "fuck you" than having a fun level of difficulty. It's also absurdly trivially easy and obvious to cheese, not by the game mechanics being broken but just by it being a poorly-designed fight

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